G Quest
This is a small prototype I made have a go at making a physics-based control scheme where you control each engine individually. The There is no exact goal of in this game,
you can try to master the controls a fly around the level.
you can use and a controller and keyboard to play,
controller:
each analogue sticks to control the engines on each side.
Keyboard:
WASD for left side engines, & IJKL or ↑↓←→ for right side engines.
Details
Platform
- Windows
Engine/Language
- Unity3D (C#)
Project
- Personal project
- Solo Developer & Artist
- working with physics player controller
Duration
- 1 week development