G Quest

 
 
 
 

This is a small prototype I made have a go at making a physics-based control scheme where you control each engine individually. The There is no exact goal of in this game,

you can try to master the controls a fly around the level. 

you can use and a controller and keyboard  to play,

controller: 
each analogue sticks to control the engines on each side.

Keyboard:
WASD for left side engines, & IJKL or ↑↓←→  for right side engines.

 
 

Details

Platform

  • Windows

Engine/Language

  • Unity3D (C#)

Project

  • Personal project
  • Solo Developer & Artist
  • working with physics player controller

Duration

  • 1 week  development