Fracture: Air Tactics











Fracture: Air Tactics is a project I working on it alongside my coursework I decide to go full on on one project instead of doing two small projects at once.The game is a 3rd person airship combat game where you control an airship around open skies in the world of Fracture, a world full of beautiful skies and floating islands. The game will focus on the combat between airships and will have some RPG elements, missions and objectives and ship upgrades.
I am Lead Designer and developer on the project creating all of the assets and scripting the game myself.
Details
Platform
- Windows
- Game-pad
Engine/Language
- Unity3D (C#)
Project
- Second year project
- Solo Developer & Artist
- sed blender, Substance painter and Photoshop
- Consent to prototype
Duration
- 5 months development