Fracture: Air Tactics

 
 
 
 

Fracture: Air Tactics is a project I working on it alongside my coursework I decide to go full on on one project instead of doing two small projects at once.The game is a 3rd person airship combat game where you control an airship around open skies in the world of Fracture, a world full of beautiful skies and floating islands. The game will focus on the combat between airships and will have some RPG elements, missions and objectives and ship upgrades.

I am Lead Designer and developer on the project creating all of the assets and scripting the game myself. 

 
 

Details

Platform

  • Windows
  • Game-pad

Engine/Language

  • Unity3D (C#)

Project

  • Second year project
  • Solo Developer & Artist
    • sed blender, Substance painter and Photoshop
  • Consent to prototype

Duration

  • 5 months development